That’s a shame because the quest to find all of the sheet music in Stray really is an adventure worth embarking upon. While the rewards for completing the quest are pretty modest, the process of finding every piece of sheet music will show you some corners of Stray‘s world you would have otherwise easily missed. Besides, who doesn’t like unlocking a few additional music tracks? Here’s where you can find every piece of sheet music in Stray.
Stray: Where Do You Find Morusque?
While you can start looking for sheet music in Stray whenever you’d like, the quest is technically given to you by Morusque: a robot musician who is looking for new songs to play. While you don’t need to talk to Morusque to begin this quest, it’s useful to keep their location in mind. Not only will you eventually need to give them the sheet music, but their location is a helpful waypoint for finding a few pieces of said sheet music.
Stray: Sheet Music 1 Location – Petit Valse
Start at the place where you met The Guardian and climb up to the nearby rooftops. From there, you should see a bright orange neon sign. Head towards that sign and look for the open window underneath it. That window leads to Momo’s apartment. Once you’re inside the apartment, look for a metal door located to the left of a nearby hallway. You should be able to get through the bars near the bottom of that door and enter the next room. The sheet music is on the top of the shelf in that room.
Stray: Sheet Music 2 Location – Ballad of the Lonely Robot
Head to the bar with the bright red neon sign above it (Dufer Bar) and climb up the nearby vending machine. From there, work your way to the rooftops. Eventually, you should see a paper lantern near an open window. To the right of that window is a balcony with a table, chairs, and an umbrella. Make your way to that balcony, and you should see a piece of sheet music sitting on the nearby table. Once inside, look for the painting on the wall straight ahead of you. On that painting is your next piece of sheet music.
Stray: Sheet Music 4 Location – The Way You Compute Tonight
This one is a bit tricky. Basically, there is a robot merchant named Azooz who will gladly trade you a piece of sheet music for an energy drink. If you have an energy drink to spare…you’re set! If not, you’ll need to find one. Energy drinks can be found in vending machines throughout this area, and there just so happens to be a vending machine located near the palace where you met The Guardian. Just go to that spot and head down the nearby steps to the left. Keep walking, and you should find a vending machine on your right. Interact with it, grab your energy drink, and go back to the merchant to claim your sheet music.
Stray: Sheet Music 5 Location – Tomorrows
Go inside Dufer Bar and head up the stairs found on your left. Turn right as soon as you reach the top of those stairs. From there, look for a series of booths alongside the nearby wall. You’ll find this piece of sheet music on top of one of the booth’s tables. If you can’t seem to spot the right table, it’s the one directly across from the pool table in the middle of the room. Once you’ve entered the apartment via that window, walk straight ahead until you reach a sliding wood door with broken panes of glass. Walk through one of the open squares in that door and look for a small bookshelf to your right. The sheet music is on that bookshelf.
Stray: Sheet Music 7 Location – Mildly Important Information
This one isn’t that hard to reach, but it’s a little difficult to spot. If you’re already in or near the apartment where you found Sheet Music 6, simply head out of that apartment’s open window and climb onto the nearby balcony where you found Sheet Music 2. Directly across from you is a bright orange/red neon sign. Look to the left of that sign, and you should see a balcony near some traffic cones, a couple of hanging paper lanterns, and a strange blue light. Walk along the nearby pipes and rooftops until you reach that balcony. Head through the small gap at the bottom of the door on that balcony. You’ll soon find yourself in a small library. Take a right and then take your next available left. You should see a piano in the middle of the room. Sheet Music 7 is, appropriately enough, found on that piano. Technically, you’re supposed to go through a whole little adventure to find the code for that safe. Since you’re here, though, I suppose you want to know that the code for the safe is 1283. Enter the code, take the Sheet Music, and go back to Morusque. Hand each sheet to him one by one (assuming you haven’t already been turning in the music) and he’ll eventually reward you with the Music Badge as well as the Meowlody Trophy/Achievement. Congratulations!